
What is Deathday?
Why Deathday is on Unfound
A top post of the past year on r/WebGames and a strong thesis fit: a short card-choice format pointed at real 20th-century social history, with sourced events and region-calibrated mortality.
✓ Passes the Unfound bar30 upvotes on RedditWhat's the bar?
What players say
Highlights
- Ten real birthplaces across five continents
- Events sourced to historians and archives
- Daily, 90-second blitz and unlimited free-play modes
Keep in mind
- Heavy themes: famine, war and early death are the point
- Text-based, so expect reading rather than action
- Made with AI tools, going by the developer's own Ko-fi bio
About Deathday
Pick a birthplace, from Bengal and Galicia to the Ohio Valley, Shandong, São Paulo, the Gold Coast and the Uzbek SSR, and a second child is born the same night a few houses away. Year by year, cards bring wars, famines, migrations and policy changes, and you choose between two responses. There are no stats, points or difficulty settings.
Read the full description
The page says every card is sourced to a historian or archive and that death rates match each region's real 1900 life expectancy, so where you're born shapes how long you're likely to last. A daily mode gives everyone the same birth, a blitz mode runs a century in 90 seconds, and free play is unlimited. It's for history readers who want to feel how much a birthplace decided a life.
Deathday FAQ
Is Deathday free?
Yes. It's free in the browser, with no sign-up or download.
Is Deathday based on real history?
Yes. The page says each card is sourced to a real historian or archive and each region's death rates are calibrated to its actual 1900 life expectancy.
How long does a game of Deathday take?
About five minutes for a full century; blitz mode compresses it to around 90 seconds.


