
Airlinia
Grow a one-plane airstrip operation into an airline across 46,000 real airports.
by Tusser Systems, S.L. · Picassent (Valencia), Spain
What is Airlinia?
Why Airlinia is on Unfound
It reached #51 among the past year's top posts on r/WebGames, and it's built on real open aviation and map data with no sign-up and no payments.
✓ Passes the Unfound bar25 upvotes on RedditWhat's the bar?
What players say
Highlights
- More than 46,000 real airports from open data
- Saves locally with file export; no account
- Plays in English and Spanish
Keep in mind
- A slow-burn management game, not a flight sim
- Saves live in your browser, so export your game to move devices
About Airlinia
Every airport, runway and airport class comes from open aviation data (OurAirports), from 700-meter strips to the biggest hubs, drawn on an OpenStreetMap world map. You grow by matching aircraft to routes and taking on contracts, and time keeps running while you're away, so your airline keeps working between sessions.
Read the full description
There's no account, email or payment: your airline is saved in your browser and can be exported to a file. It's made for aviation fans and tycoon players who like real-world geography under their spreadsheets, and it plays in English or Spanish.
Airlinia FAQ
Is Airlinia free?
Yes. There's no registration, no account and no payment; it runs in your browser.
Are the airports in Airlinia real?
Yes. Airport, runway and class data come from OurAirports, and the map uses OpenStreetMap data.
How is Airlinia progress saved?
In your own browser. You can export your game to a file and import it later or on another device.


